azur lane

Azur Lane is a Chinese shipgirl-themed side-scrolling shoot 'em up mobile game developed by Shanghai Manjuu and Xiamen Yongshi and published by Yostar.

Gameplay

Like Kantai Collection, the game is set during World War II and mainly features collecting and controlling moe personifications of warships from major participants of World War II. Unlike Kantai Collection, it features side-scrolling shooter gameplay with mechanics akin to those of Touhou. Other gameplay elements, such as customization of a interactive backyard and marrying in-game characters, are also present. The real life factions were replaced by fictional counterparts (such as Empire of Japan being called as "Sakura Empire", United States as "Eagle Union", etc.)

Unlike KanColle, the game has made an effort to distance itself from WW2 in most aspects in order to appeal to a broader audience, pushing for most fantastical designs, the implementation of most collabs unrelated to WW2 naval history, the release of shipgirls based on fictional warships without proper historical precedent, post-war era warships, WW1 warships, dark versions of its existing shipgirls (METAships), shipgirls from the Age of Sail, child and idol variants of its characters, and so on.

Media

The game has been adapted into several manga and novelizations. Azur Lane: Crosswave, a PlayStation 4/PC game was released on August 29, 2019 in Japan and February 13th, 2020 worldwide. A TV anime adaptation aired during Fall 2019. The game also held an annual collaboration with World of Warships since 2017.

History

Azur Lane was launched on May 25th, 2017 in China, on September 14th, 2017 in Japan, on March 27th, 2018 in Korea, on August 16th, 2018 in English, and around September 2019 in Taiwan. As of 2021, the number of players registered surpassed at least 25 million.

During the Japanese launch of Azur Lane, the game had several disputes with the then-dominant Kantai Collection, with both sides' fanbases having several disputes emerge, with each criticizing the other's game for their different themes, gameplay mechanics and character design motifs. Some members of the KanColle fandom called Azur Lane "a generic idol game with a ship-themed rigging", while some members of the Azur Lane fandom called KanColle "a far-right ultranationalist game with outdated mechanics and boring character designs".

Manjuu and Kadokawa/DMM meanwhile clashed over the use of term "kanmusu" (艦娘) which DMM had originally trademarked in 2014 but which was used by Manjuu in couple of their Japanese advertisements. Ultimately, due to wanting to avoid any potential denouncements or due to DMM's private demands, this led to Manjuu publicly apologizing and switching to a different term (kansen, 艦船) when talking about their warship personifications. This new term would be rendered as KAN-SEN, a backronym for Kinetic Artifactual Navy Self-regulative En-lore Node.

Nevertheless, due to various factors, primarily DMM policies to keep the game exclusively inside Japan, Azur Lane has supplanted KanColle to become the most popular shipgirl game internationally to date. Its reception in Japan has been mixed though, primarily due to the continued predominance of KanColle as the dominant shipgirl game in the region.

Tagging

  • DO NOT tag images with mecha musume. They do not accurately fit the tag's origins and would drown out other mecha musume art. Consider using rigging or machinery instead.
  • DO NOT tag images with personification. Reference: topic #10067.
  • DO NOT tag images with ships of the same class as sisters. Reference: topic #10819.
  • ONLY tag images with ship, warship or submarine if an actual, literal ship or submarine is present, such as a shipgirl with her historical counterpart.
  • ONLY tag images with World War II if it depicts some element of the war beyond simply the ship girl, such as a battle or historical scene.
  • ONLY tag images with Imperial Japanese Navy if it depicts elements such as the Imperial Japanese Navy's uniforms or historical figures.

Related tags

另请参见

External links

China
Japan
English
Korean
Taiwan

The following tags are aliased to this tag: bilan_hangxian (learn more).


《碧蓝航线》是一款由上海漫居、厦门永世开发、Yostar发行的中国女舰娘题材横版射击手游。

与《舰队收藏》一样,该游戏的背景设定在二战期间,主要特点是收集和控制二战主要参与者的战舰萌化拟人。与《Kantai Collection》不同,它采用横向卷轴射击游戏,其机制类似于《东方》。还存在其他游戏元素,例如定制交互式后院和与游戏中的角色结婚。现实生活中的派系被虚构的派系所取代(例如日本帝国被称为“樱花帝国”,美国被称为“鹰联盟”等)

与《KanColle》不同的是,该游戏在很多方面都努力与二战保持距离,以吸引更广泛的受众,推动了最奇幻的设计、大多数与二战海军历史无关的合作的实施、基于虚构的舰娘的发布没有适当历史先例的战舰、战后时代的战舰、一战战舰、现有舰娘的黑暗版本(METAships)、航海时代的舰娘、角色的儿童和偶像变体等等。

该游戏已被改编成多部漫画和小说。 《碧蓝航线:Crosswave》是一款 PlayStation 4/PC 游戏,于 2019 年 8 月 29 日在日本发行,并于 2020 年 2 月 13 日在全球发行。电视动画改编版于 2019 年秋季播出。该游戏还自 2017 年起与《战舰世界》进行年度合作。

《碧蓝航线》于2017年5月25日在中国推出,2017年9月14日在日本推出,2018年3月27日在韩国推出,2018年8月16日在英语推出,2019年9月左右在台湾推出。截至 2021 年,注册玩家数量至少超过 2500 万。

《碧蓝航线》在日本发售期间,与当时占据主导地位的舰队Collection发生了多次争议,双方的粉丝群也出现了多次争议,互相批评对方游戏的主题、游戏机制和角色设计主题不同。 KanColle 粉丝圈的一些成员称《碧蓝航线》是“一款以船舶为主题的普通偶像游戏”,而《碧蓝航线》粉丝圈的一些成员则称 KanColle 是“一款具有过时机制和无聊角色设计的极右极端民族主义游戏”。

与此同时,Manjuu 和角川/DMM 就“舰娘”一词的使用发生冲突,DMM 最初在 2014 年为该术语注册了商标,但 Manjuu 在其日本广告中使用了该术语。最终,由于想要避免任何潜在的谴责或由于 DMM 的私人要求,这导致 Manjuu 公开道歉并在谈论他们的战舰拟人化时改用不同的术语(kansen,舰船)。这个新术语将被翻译为 KAN-SEN,是动能人工海军自调节 En-lore Node 的后缀。

然而,由于各种因素,主要是 DMM 政策将游戏仅限于日本境内,碧蓝航线已经取代 KanColle 成为迄今为止国际上最受欢迎的舰娘游戏。不过,它在日本的反响好坏参半,主要是因为《KanColle》作为该地区的主导舰娘游戏持续占据主导地位。
类型 版权&品牌
英文名 azur lane
日文名 アズールレーン
别名 azur lane;アズールレーン;碧蓝航线;碧藍航線;アズールレーン;AzurLane;舰B;艦B;アズレン;벽람항로;アズールレーン陣営;アズールレーン版深夜の真剣お絵かき60分一本勝負;パイズールレーン;KAN-SEN;アズレン漫画
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